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Stone Ground PBR Material

This is my new PBR material work.
I wanted to make stone ground material for my next UE4 environment work.
I made base rock normal map and ID map from Zbrush sculpt, then imported these maps to SD6.
I conbined my PBR materials with material blend node. I already have ground and rock material, so I reused it.

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SD6 Graph

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Zbrush Base Rocks

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UE4 Render

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UE4 Landscape

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UE4 Landscape