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Open Field Experiment

I tried to create a procedural open-world environment using Houdini Engine.

This project is unfinished because I realized it would take much more time than expected to build a proper procedural system, and I lost my original goal.

I used Unreal Engine 5 to run the Houdini Engine and render these images.

The entire environment is procedurally generated, and all of the assets were created by me except for some of the rocks, which are from Megascans.